﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net.Sockets;
using System.Threading;

namespace ServerEngine
{
    public partial class ServerClient
    {

        void HelpCommand(List<string> message)
        {
            string strData = "";
            foreach (string cmd in this.ServerCommandActions.Keys)
            {
                strData += cmd + '\t';
            }
            this.SendWorldMessage("Available server commands: "+strData);
        }

        void VersionCommand(List<string> message)
        {
            this.SendWorldMessage(Server.Version);
        }

    }
}
